Diablo Unbound Gameplay
Diablo: Unbound gameplay — every article in the gameplay section, tracked from day one.
Co-op Analysis
Diablo: Unbound Co-op and Solo: How 1-4 Player Structure Fits Sanctuary
How Diablo: Unbound's announced 1-4 player cooperative structure with solo support is likely to work — the standard shapes of modern co-op dungeon games, why the Diablo theme fits cooperation unusually well, and the classic loot-distribution problem every loot-driven co-op must solve.
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Dungeon Battler Mechanics: Reading Diablo: Unbound's Design Keywords
A close reading of Diablo: Unbound's announced design language — dungeon battler, hack-and-slash inspired, random loot, highly replayable cooperative action — and what each keyword means when Diablo's video game loop is translated to the tabletop.
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